glow1:wave2:BRUHSAILER IRONMAN EFFICIENCY GUIDE
GP stack at start of section: 20.6m
Total time for section: X hours, Y mins
If you are running low on/out of (redirected) POH tabs collect more soft clay using the gravestone method in the prifddinas mine Gravestone Double Soft Clay (2400/hr). You will have to make soft clay bracelets first. Go to NMZ (optionally as an afk activity) to collect redirection scrolls as necessary. It is recommended to collect a good stack (i.e. 500 tabs and 250 scrolls). Also make Catherby tabs for herb runs.
GP stack: 21m
Items needed:
Skills/quests met?: yes
Total time:
Optional but recommended: go to the Mage Training Arena and collect the Mage’s book and the infinity boots.
GP stack: 21m
Items needed:
Skills/quests met?: yes
Total time:
Using your mahogany logs from Miscellania, train construction to level 75 (do not go higher for now). Build the following in your POH, boosting when necessary:
Dark altar
Basic jewellery box
Rejuvenation pool (if you somehow have the staminas)
Mahogany armour case
Mahogany fancy dress box
Gilded cape rack
Gilded portal nexus (optional but not recommended)
The total item requirements for this are: 1 Arceuus signet, 1 bolt of cloth, 1 steel bar, 3 games necklaces(8), 3 rings of dueling(8), 8 marble blocks (for the gilded portal nexus), 3 gold leaves (of which two are for the gilded portal nexus), 1 magic stone, 15 limestone bricks, 5 buckets of water, 6000 soul runes, 5000 blood runes, 1000 body runes, 10 stamina potions(4), 10 prayer potions(4), 11 mahogany planks.
Note: if you want to have a rejuvenation pool (or the likes) in your POH feel free to do some rooftops, for example force spawning (see later in the guide for the best method), for marks of grace to get the required items.
GP stack: 16m
Items needed:
Skills/quests met?: yes
Total time:
Now that you have daeyalt mining https://streamable.com/it7kry unlocked, mine 28k daeyalt essence (you can also just afk mine this). Make 275 binding necklaces, 175 rings of dueling, a fire tiara, buy 28k earth runes (if needed). Swap to the Lunar spellbook. Using magic imbue, your binding necklaces and hallowed crystal shards (teleports) for banking, lava runecraft to level 65.
Complete the Lumbridge Hard diary, putting the lamp on herblore.
Complete the Ardougne Hard diary (also requires a shield left half).
GP stack: 16m
Items needed:
Skills/quests met?: yes
Total time:
Camp Cave Horrors off-task for a black mask (protect melee allows an amulet of strength, so use your regular slayer gear, proselyte hauberk versus torso is fine either way, use thralls, take your herb sack). Start and complete the Morytania Hard diary (lamp on herblore). Visit Robin twice a day with 13 bones each time to collect 130 ectotokens for bonecrusher charges (3250 charges per day - you will need 24k charges to complete step 10) – collect the bones on any slayer task (for example regular/big/baby dragon). Imbue your black mask at the PVP Arena (imbue scroll via pvp arena - losing method) or nightmare zone. An example setup (except for the black mask and expeditious bracelets, obviously) iscave-horrors.png. The recommended spot is cave-horrors.png(northwest from the entrance).
GP stack: 16m
Items needed:
Skills/quests met?: yes
Total time:
Buy 2300 sand (the goal is to get to level 70 crafting, each sand is approximately 88.1 xp) from the grinder (buy bucket packs as needed, e.g. at Alice’s farming shop near the ectofuntus). Superglass Make them into glass (18:3 no pickup). Blow all the glass into unpowered orbs doing artefacts, i.e. doing arteglass, to get to level 70 crafting. Do Pyramid Plunder for one (or two, it is recommended to get the second at/after level 91 thieving) sceptre(s) using the sceptre + xp method - all chests, sarcs in level 51+ rooms, urns in the level 81 room optional. Collect gold artefacts along the way - just bank them when your inv fills up, you’ll only need ~200 or so later.
Example setup for xp method pyramid plunder.
Method for efficient pyramid plunder at levels 81-90:
World hop to find a world with a North mummy room. The mummy resets every now and again, hop to find a new world.
On all but the last room do chest first then check the doors, ignore the urns. On the last room do urns first, then chest, then leave.
Room 1: doesn't matter if you go west or east first, I always went east first.
Room 2: just go clockwise (east first)
Room 3: east first
Room 4: southwest first, then clockwise
Room 5: after chest, do northwest door, then southwest, then south, then east
Room 6: If you're level 90 or below, do urns counterclockwise (start with the one two tiles north of the sarcophagus). Make sure you go for the chest when the timer hits around 2:20. If you're level 91 or above, open doors counterclockwise (starting southeast)
Room 7: loot the urns as you encounter them (south to north, then along the south wall around the chest). Open the doors clockwise starting east.
If you haven’t already, it is worth making ~100 superantipoison potions (kill cows, for example at the crafting guild, to get cowhides, then use the Tower of Life to make unicows for noted unicorn horns, then make superantipoison potions). You can use a gravestone method to transfer the supplies required to the Tower of Life, though this requires a decent (28-42) initial supply of both hides and horns so it is probably not useful for just this step.
Use (super) energy potions and/or vile vigour for this. If you want to get full graceful first you could force spawn for it, though it’s not as good without the Ardougne elite diary.
GP stack: 16m
Items needed: Superantipoison potions, any food
Skills/quests met?: yes
Total time:
Train slayer to get to 100cb. Your target stats are 78 Attack, 85 Strength, 75(+) Defence and 72(+) prayer, which should probably give you 78(+)Hitpoints and ~75 Slayer around the time you hit 100cb.
Keep Strength around 10-15 levels ahead of Attack until it hits 83. At level 75 Attack make Arclight. Generally you only use accurate/aggressive/shared and get your bulk defence xp from defensive cast barrage tasks. Use piety whenever you’re using melee.
If you get an amulet of glory from dragon imps along the way use it for magic slayer tasks, not melee ones.
Unlock Broader Fletching. If you happen to get to a good slayer point situation, purchase the slayer helmet and complete the Desert Hard diary.
At level 90 magic you can use divine magic potions to stay at level 94 for entire (barrage) tasks and use ice barrage, if not you’ll have to use smoke barrage for ankou/dust devils and ice burst for dagannoths. Make sure to cast the spells on defensive.
Check out 20220312SlayerGuide for advice on efficient slayer at this point.
If you (somehow) do not have runes for thralls or barrage, buy them.
Use your Pharaoh’s sceptre to teleport to the ancient magicks pyramid (Jaldraocht) to swap to the ancient spellbook when needed, and your POH Dark altar to swap to Arceuus when needed. When your sceptre is at 1 charge teleport to Pyramid Plunder (Jalsavrah) with 6 gold artefacts to recharge it to 25 charges.
Along the way you will hit milestones for the following diaries, complete them at your convenience along the way, putting all lamps on herblore:
At any point: save a shield left half (if you get one) for the Ardougne Hard diary
62 slayer - Kourend Hard diary
68 slayer - Wilderness Hard diary
72 slayer - Falador Hard diary
Slayer Helmet - Desert Hard diary
This also requires killing the Kalphite Queen. One of the more efficient ways to do this is by using thralls only, since this also completes the Combat Achievements task of only attacking with a Verac’s Flail. See 0 HP XP Kalphite Queen (Thralls) OSRSor OSRS 'Prayer Smasher' Elite Combat Achievement - Without Verac's Flailfor example kills. Keep in mind you need to splash all the grasp attacks.
100 combat level - Karamja Hard diary
After completing the Karamja Hard diary, mine gems in the underground gem mine, cut them in the bank, sell them for trading sticks at Gabooty (10 opal/10 jade/1 red topaz per world, wear your Karamja gloves) to get 100k trading sticks. In total this takes 520 cut opals, 520 cut jades and 52 red topazes (keep additional red topaz and a good amount of opals for slayer bracelets. Buy 10k karambwans at Tiadeche (using a Ring of Endurance, Vile Vigour and three client hopping for the best rates), banking with Rionasta’s parcel service. Video: Shopscape Karambwans. Do the Kourend & Kebos Hard diary (lamp on RC), then cook the karambwans at your convenience (1t cooking at the Hosidius range is best, cooking gauntlets do not work on karambwans).
Alternatively, use the (less macroefficient but faster) Yazota/Brimhaven POH portal method for buying bwans
) instead, which requires the fish barrel.
100 combat level - Western Provinces Diary (included for completeness, ignore this diary for now).
Along the way complete a long list of Combat Achievement diary tasks, exported to a separate document for readability. 20240131CombatAchievementPointReworkCA shows a list of all tasks that can be included at or before this step. CA's during Chapter 3 step 07 is an older document going into more detail on the slayer-related tasks (but note that some of these are no longer recommended!). If you are missing any of these tasks by the time you reach 100cb, go do them (stew boosting slayer as necessary). Collect the easy and medium Combat Achievement rewards, lamping herblore.
Complete His Faithful Servants along the way.
GP stack: 13m
Items needed:
Skills/quests met?: yes
Total time:
Buy broad arrowhead packs with most of your money (leave ~500k in reserve, buy the broad arrowtip packs at any slayer master, if you are opening fast enough the stock will slowly deplete. Hop worlds if the stock ever hits 700 or lower). Do Pest Control, veteran i.e. 100+ cb boat, for enough points for full elite void range (other two helmets optional) while fletching – 1250 points for just ranging, 1650 points for a full set, fletching during the games and only contributing as much as necessary to get points. You can optionally get the other two helmets as well, or ignore them(/consider getting them later).
GP stack: 500k
Items needed:
Skills/quests met?: yes
Total time:
Do the Fremennik Exiles, A Night at the Theatre (lamps on ranging), Hopespear’s Will. Start Monkey Madness II until you have access to Kruk’s Dungeon (with the Maniacal monkeys).
If you don’t have the fremennik shield yet, get it from Bardur with a ring of charos (a).
GP stack: 500k
Items needed: tons and tons of items (these are linear quests so just follow the wiki)
Skills/quests met?: yes
Total time:
Optional but recommended: with the Karamja Hard diary completed, 3t gem mine to level 97 mining (gems route), banking the uncut gems using the deposit box. With multiskill cutting the gems (see below) this is more efficient than 3t4g. This requires a charged amulet of glory! If you make one here you won’t have to make one next step. You may skip this step if you don’t value multiskilling or efficiency enough to take such a long detour/don’t feel like it.
GP stack: 52m
Items needed:
Skills/quests met?: yes
Total time:
Go to Guardians of the Rift, participate in the minigame with the multiskilling method until you are completely out of uncut gems.
Guardians of the Rift - multiskilling - this video shows a simple example of multiskill Guardians of the Rift - you still make combination runes, but focus on skilling rather than participating throughout most of the game (in fact, you only enter the west essence mine when it opens and ignore all other opportunities to collect essence). The best way to multiskill is by carrying a gem bag full with uncut gems (60 sapphires, emeralds, rubies and diamonds) into the minigame, taking them out of the gem sack, cutting them and depositing them at the Deposit Pool (which acts as a regular deposit box!) one inventory at a time. The point and xp rate will be lower than active GotR, but the crafting xp makes it more efficient.
Make an amulet of glory when you have the crafting level (75+5) to make one.
GP stack: 52m
Items needed:
Skills/quests met?: yes
Total time:
Catch 20k red chinchompas behind Prif or 16k black chinchompas (for 92 ranged, if you have extras then can consider throwing for more Ranged XP or using them for your first fire cape if you’re good at speed strats) in the wilderness. Throw the chins in the cave to get to 70 ranging, complete the Western Provinces Hard Diary (this involves getting one Zulrah kill), upgrade your void to Elite, (optionally: grab an offtask fire cape at some point along the way), return and throw the chins to get to level 92 ranging.
Make sure to use ranging potions and a bonecrusher (with at least 24k charges), your elite void ranged, an amulet of glory, shayzien boots 5, make a red d’hide shield (optional). Use medium fuse. Use protect melee and eagle eye, the regular potion drops will maintain your prayer (but bring a few to be safe, along with a teleport out). If you die your chins will be lost, so be careful and/or only bring a few thousand at a time.
Example setup for catching chins.
Example setup for throwing chins. Make a blue d’hide shield (optional but recommended).
Example setup for Zulrah diary kill, using blood barrage(/blitz). https://streamable.com/l64fsw example kill.
Red chinchompa calculatorfor checking the numbers.
If you want to go for a lower ranged level 
shows the max hits of the corrupted bow (t3 bow in the corrupted gauntlet) by level with eagle eye, levels 89 and 87 are reasonable alternative stopping points. This will make CG more difficult and slower and also reduce your max hits once you do get the bow though.
If you do not want to train with chinchompas (which are best by far) you could alternatively afk it in the nightmare zone. The nightmare zone has super ranging pots, making it the best afk ranged training method by far. The recommended afk range NMZ method is:
Wear (elite) void, a magic shortbow (i), rune arrows, amulet of glory, shayzien boots (5).
Use the Hawk Eye (10%) prayer, no overhead.
Rock cake(/DS2 orb) down to 1hp, use absorption potions, repeat this approximately every 6-9 minutes (it’s fine to go to higher health in between and lose more absorption charges, the goal is to have it afk. Some other guides will recommend resetting every minute or flicking rapid heal, this is a waste of time).
Use the super ranging potions (duh), resetting along with the rock cake + absorption pots + prayer pot sips (for hawk eye).
Use hard custom rumble (not standard!). Bitterkoekje’s DPS Calculator has a tab for NMZ DPS on set 1, so verify for yourself. Generally the recommended list of enemies is:
Moss Giant
Sand Snake
Count Draynor
King Roald
Witch’s Experiment (this choice might depend on level, use the DPS calculator to verify).
GP stack: 500k
Items needed: red/black chins, elite void ranged, ranging pots, glory, shayzien boots 5, red dragonhide shield optional.
Skills/quests met?: yes
Total time:
Do Corrupted Gauntlet for 6 armour seeds and one enhanced weapon seed (~70 hours) (tip: use longrange on staff hits for defence xp - alternatively you can use accurate for ~0.5% more accuracy, but we think the def xp is more valuable). Maintain hourlies as usual. You should be level 93 ranging after this step. On average, this will also give the following loot:
2,800 crystal shards (it costs 2,300 shards to make a full set of crystal armour and a corrupted Bow of Faerdhinen, plus the armour needs charges). On droprate you will get another 580 shards (on top of the 2,800) from trading in excess armour and (regular) weapon seeds (into acorns, grown and chopped down for 14-16 shards each with ultracompost).
51.5m gp profit in gp and assorted alchs (500 battlestaves for which you need to charge orbs, 500 diamonds that need crafting first) - it is recommended to make diamond and ruby bracelets but only cut (and then ignore) lower tier gems.
Making ruby bracelets has an effective gp/hr rate of 9m, which is low enough you can consider ignoring them.
506k crafting xp from cutting and crafting gems and making air battlestaves.
10,6k cosmic runes, 6.9k nature runes, 6.4k law runes, 13.8k chaos runes (sell these for tokkul for future onyxes to make zenytes), 7.5k death runes, 6.3k blood runes
62.5k mithril arrows, 30.6k adamant arrows, 17.5k rune arrows, 3.8k dragon arrows
If you get 6 armour shards and an enhanced weapon seed way earlier, just leave and make up for the lack of gp and resources elsewhere. The Corrupted Gauntlet is only worth for the sake of grinding the Bow of Faerdhinen and its armour.
How to Farm the Corrupted Gauntlet | Lower your Average Time to 8 Minutes!shows a good guide on completing the Corrupted Gauntlet with t1 prep. It is recommended to immediately aim for t1 armour, rather than first learning t2 armour methods and then unlearning those bad habits when settling into the grind later. Important note: the food advice in this video guide is incorrect, the timing of eating does not matter (with some minor exceptions). It is highly recommended to safe up, i.e. eat every time your HP is 21 or more below your max health at Hunllef. See also OSRSRecklessLadHowDoesFoodWorkV2.png.
McClumpy CG Prep shows an easier approach to t1 prep including prescouting (it is highly recommended to prescout regardless of what else you choose to go for), sacrificing a bit of time per prep to gain lots of consistency.
Corrupted Gauntlet - prepping t1 shows a (lousy) example run by the author.
During the Hunllef fight focus on positioning > overheads > eating and drinking egniol > attacking > offensive prayers. In general you want to be near the middle of the room, so that Hunllef is standing between you and the edge of the room. This gives you maximum flexibility for moving around later.
GP stack: 52m gp
Items needed: none (!!!)
Skills/quests met?: yes
Total time:
GP stack at start of section: 52m
Total time for section: X hours, Y mins
Go to Guardians of the Rift, participate in the minigame until you have the full Raiments of the Eye and the colossal pouch.
Guardians of the Rift - multiskilling - this video shows a simple example of multiskill Guardians of the Rift - you still make combination runes, but focus on skilling rather than participating throughout most of the game (in fact, you only enter the west essence mine when it opens and ignore all other opportunities to collect essence). The best way to multiskill is by carrying a gem bag full with uncut gems (60 sapphires, emeralds, rubies and diamonds) into the minigame, taking them out of the gem sack, cutting them and depositing them at the Deposit Pool (which acts as a regular deposit box!) one inventory at a time. The point and xp rate will be lower than active GotR, but the crafting xp makes it more efficient. If you are out of/low on uncut gems, instead do:
Guardians of the Rift - mass world, 4 pouches, combination runes (the same method as before).
At 65 runecrafting complete the Ardougne Hard diary (also requires a shield left half).
GP stack: 52m
Items needed:
Skills/quests met?: yes
Total time:
Start and complete Dragon Slayer II (using your Bow of Faerdhinen to deal with the strong bosses – protect from magic and antifire potions will, when combined, provide decent dragonfire protection except against metal dragons and Galvek where you need the shield plus a rune crossbow), putting Ellen’s XP at the end on Strength. Kill Vorkath up to 50 times to get an Ava’s Assembler. Complete Monkey Madness II (put Duke’s xp on Strength).
GP stack: 55m
Items needed:
Skills/quests met?: yes
Total time:
Do Devious Minds, then Secrets of the North (a bowfa is pretty strong against, well, everything). Do Beneath Cursed Sands (did you know the bowfa works very well against these enemies) and Into the Tombs (don’t make me say it). The best use for the lamp is on strength. Optional but recommended: kill the Phantom Muspah(/Grumbler) for an ancient icon to upgrade your ancient staff (make some mithril sapphire bolts (e) and a rune crossbow for the smite phase). Start and complete Desert Treasure II, putting the xp on prayer. Collect a quest cape.
Your best weapons for the four bosses are:
Vardorvis: Dragon scimitar (this is going to be rough)
Duke Sucellus: Arclight
Leviathan: Bow of Faerdhinen
Whisperer: Charged god spells (just don’t stand in the wave bro)
GP stack: 57m
Items needed:
Skills/quests met?: yes
Total time:
Use the money from CG to train smithing to level 86 with UIM gold. You’ll need to buy around 42.3k gold ores to get 86 Smithing for all diaries. Convert your cut diamonds and rubies into bracelets (optionally also enchant them, this is technically only worth it if you find a way to ‘0time’ it though) and charge enough unpowered orbs to match your battlestaves, then alch those/cash those in (e.g. at artefacts). Optional: also include ruby bracelets.
Optional: you can also train to ‘just’ level 83, so you can +5 for the Lumbridge Elite diary. This takes approximately 29.9k gold ores.
Optional: complete the Ardougne Elite Diary ‘make a rune crossbow from scratch’ step. If you have the rest of the stats complete the Ardougne Elite diary, this requires doing NMZ for imbuing a salve amulet.
GP stack: 85m
Items needed:
Skills/quests met?: yes
Total time:
Get a fire cape off task (if you don’t have one yet).
Note: there are many strategies for getting a fire cape. Some suggestions include:
Bring blood barrage to heal during the waves, carry your food to the Jad fight.
Bring vengeance and brews and deliberately tank a mage frog hit regularly to speed up the caves.
Bring thralls, recasting whenever you move to increase your dps (expensive but fast).
Bring spellbook swap, vengeance and thralls to combine 2+3.
You can find an example setup for the fight caves here. If you have divine ranged potions, use those.
GP stack: 85m
Items needed:
Skills/quests met?: yes
Total time:
Get a dragon pickaxe (if you intend on going for at least partial completion of the Combat Achievements then just hop bosses while going for kc at each of them. At the time of writing it is unclear what the best method is for getting a dragon pickaxe due to the wildy boss update, but the fbow chaos elemental method (thralls, just tank the hits, hop between two worlds) is solid. Alternatively you may wish to postpone it for when you go for the Kq head, hoping to get one along the way.
This is a setup for fbow chaos elemental.
GP stack: 85m
Items needed:
Skills/quests met?: yes
Total time:
Cash your banked herblore XP, using MOGs force spawning at Ardy. Make some staminas for future use.
(newest force spawning marks of grace example video).
Older sources: Force spawning marks of grace on Ardy rooftop and Force Spawning Marks of Grace [Explanation + Example] show the basics of force spawning marks of grace. However, we have since learned of the exact mechanics of spawning marks (https://oldschool.runescape.wiki/w/Mark_of_grace#Obtaining_marks_of_grace), allowing for the best possible method below. The method is stunningly simple:
Every 3 to 9.5 minutes (inclusive, lower is better but don’t be too quick), do exactly one lap at Ardougne rooftops, then do other activities at your leisure. A mark of grace will spawn upon finishing the lap (and you will pick it up on your next lap) 75% of the time. When you are done, do one more lap (so a back to back lap to finish off) to grab the potential final mark. If no mark spawned on a certain lap don’t panic, just keep to the rhythm. Using this strategy you get a mark of grace per 1057.3 xp on average at Ardougne, so that going from level 98 to 99 with this method gives approximately 1160 marks of grace or 2900 (4)-dose staminas (note: the real number is lower because of agility quest xp rewards collected after level 98).
GP stack: 85m
Items needed:
Skills/quests met?: yes
Total time:
Complete the remaining tasks for the Falador and Kandarin Elite diaries if you have the herblore level required (boostable 81 and 86 respectively).
GP stack: 85m
Items needed:
Skills/quests met?: yes
Total time:
3s1g mine 30k sand (for level 93 crafting) or 80k sand (for level 99 crafting), buying all the sand (buy bucket packs first to match the amount required). Super glassmake all the sand with previously farmed giant seaweed. Arteglass blow molten glass into light orbs for crafting xp to 91 thieving (this won’t nearly use all your glass).
3s1g mining 80k sand will almost get you to level 99 mining, finish off 99 mining using whatever method you prefer.
GP stack: 84m
Items needed:
Skills/quests met?: yes
Total time:
Optional but recommended: now that you have daeyalt mining https://streamable.com/it7kry unlocked and the full raiments of the eye set, there is almost nothing holding you back from training runecrafting, e.g. with spellbook swap Vile Vigour fletching (multiskill) ZMI runecrafting (or non-spellbook swap stamina potions). It is macroefficient to complete level 95 runecrafting sooner rather than later, to have access to ample wrath runes for offering spells during slayer. Weave in the runecrafting grind at your own convenience, immediately is recommended. Blow glass while ZMI crafting, then when out of glass swap over to fletching instead (buy broad arrowhead packs and arrow shafts as needed).
It is meta to sell some of the runes you craft. Sell laws past the first 10,000 and nature runes past the first 30,000 (note: you may wish to keep more runes for your own purposes) to Ali Morissane. Optionally also sell chaos runes for tokkul to TzHaar-Mej-Roh, buying onyx bolt tips and uncut gems with the tokkul (this requires a fire cape).
GP stack: 65m
Items needed:
Skills/quests met?: yes
Total time:
If you only went for one sceptre earlier, do Pyramid Plunder for a second sceptre. Compared to last time the only things that changed are:
Use the teleport on your sceptre instead of entering the pyramid. You no longer need to hop for a North mummy. There is/was a bug where you have to leave the previous run instead of teleport out to avoid broken timers.
The rooms change little:
Room 7: loot the urns as you encounter them (south to north, then along the south wall around the chest). Open the doors clockwise starting east. If you're level 91 or above, make sure to go for chest when the timer hits around 2:10.
Room 8: grab the east urns first, then trace back south and go clockwise. Grab the chest before or after the last urn and exit through the northeast open door.
The most important trick to getting high xp and sceptre rates is not using the full 5 minutes per pp game - most of the time you should be getting laps of 4:40 or faster while opening all 81+ urns (and skipping urns in the second to last room if you can’t keep this pace). This also means you'll run out of synch with other people playing PP, so while you can make use of information from doors others have opened for you (and skip them) while in the same room it's not going to be huge most of the time.
Still open chests starting at level 51 room.
GP stack: 65m
Items needed:
Skills/quests met?: yes
Total time:
Once you have enough mahogany planks from Misc (or chop teaks at your own convenience), train construction to level 83 with mahogany benches (or tables, slightly lower xp but also lower effort). This takes approximately 10.5k mahogany logs (47 days of Misc at 10 workers). Once done, build/upgrade the following:
Ornate rejuvenation pool (requires boostable 87 herblore, along with some Zulrah kills for the scales and antidote++)
Ornate jewellery box (if you have the dragonstones)
Gilded magic wardrobe (optional)
Fairy ring (purchase a second superior garden)
Marble cape rack
Occult altar
Mahogany treasure chest
The total item requirements for this are: 1 Pharaoh’s sceptre, 10000 astral runes, Ancient signet, Lunar signet, 5 limestone bricks, 5 buckets of water, 1000 soul runes, 1000 body runes, 10 stamina potions(4), 10 prayer potions(4), 3 marble blocks, 10 super restores(4), 9 gold leaves, 10 anti-venom(4), 1000 blood runes, 10 mushrooms, 1 Fairy enchantment, 4 mahogany planks, 5 combat bracelets(4), 5 skills necklaces(4), 8 Amulets of glory(4) and 8 Rings of wealth(5).
Note: this list assumes you didn’t have any pool previously built.
GP stack: 46m
Items needed:
Skills/quests met?: yes
Total time:
This is the end of this guide. At this point your stats are high enough it is no longer important to do activities in any particular order, you can do them in whatever sequence you like without losing significant time. Below we include the following as suggestions:
20220312SlayerGuide
A Block/Skip/Do list for slayer tasks at several different slayer levels, intending to show macroefficient slayer progression.
An example of how to do every single slayer task that we recommend (location, method, gear etc).
20240131CombatAchievementPointReworkCA
Contains a guideline for when to complete Combat Achievement tasks, sorted by difficulty (but also by points). Following this document should let you complete the Elite tier of the Combat Achievements around the time you get to level 80 slayer, so that you gain full benefits of the increased superior rate for most of the slayer grind.
There are spare points compared to the required milestones, so feel free to skip a number of tasks you do not enjoy.
Ladlor's gear progression V4, showing a recommended route of gear progression for irons.
Accompanied with a list of the item names.
For an older and outdated version see 
for the original PVM Progression Chart.
bruhsailer The Images Drive, containing setups and locations for most combat.
A short overview of the best way to train each skill to level 99 (which can then be done in any order): see next pages.
Stats:
Atk: 78, Str: 88 Def: 76, HP: 87, Ranged: 93, Prayer: 76 (probably higher), Magic: 93
RC: 95
Cons: 83
Agil: 98
Herb: 83 (probably higher)
Thieving: 94
Crafting: 93
Fletching: 94
Slayer: 76
Hunter: 94
Mining: 98
Smithing: 86
Fishing: 99
Cooking: 81
Firemaking: 89
Woodcutting: 73
Farming: 96
Total level: 2023
Overview document: BRUHsailer
Detailed math on every single step: 20240110DetailedStepsGuide
Parasailer’s image folder: bruhsailer
OLD VERSION:
Detailed math on every single step: 20210930DetailedStepsGuide
Beware compatibility issues when hopping over!
20230201BRUHsailerChangeLog.txt
Ranged
93-99 Slayer (gorillas, shamans, f-bow Vorkath, hydra, gargoyles, etc)
99+ black chins in MM2
Prayer
70-99 Dragon bones on Wildy altar/bonecrusher/ash sanctifier/Arceuus spells/Ensouled heads
99+ Dragon + superior dragon bones on Wildy altar
Magic+Defence
90+ Defensive-cast barrage Slayer
Runecraft
77-99 Multiskilling ZMI
Multiskilling GotR (only use the west essence mine, spend all downtime doing other skilling activities like fletching or cutting gems then dropping)
ZMI altar (daeyalt/banked p ess)
True blood rc (banked p ess/daeyalt)
Lava runes (banked p ess/daeyalt)
99+ Multiskilling ZMI/GotR/Daeyalt ZMI/Daeyalt lavas with Crafting cape
Construction
83-99 Myth capes + mahog tables (kingdom)
99+ Myth capes + mahog tables (kingdom)
Agility
98-99 Force-spawn marks on Ardy course
99+ Sepulchre (looting/no-loot), Ardy as needed
Herblore
81-99 Make pots using herbs from contract seeds + dags/nechs
ranking (1=best, 12=worst):
0. Barb mixes using banked caviar (as available)
1. brews using BH nests (not mole)
2. SCBs
3. stamina pots (only as needed)
4. magic pots
5. super def pots
6. super str pots
7. fishing pots (most avantoes)
8. super atk pots
9. super restores
10. super energy pots (don’t make w/o amylase)
11. prayer pots (only as needed)
12. ranging pots (only as needed)
13. energy pots using kingdom harras (do not plant)
Thieving
96-99 Artefacts + glassblowing or elf knights
99+ Artefacts + glassblowing, elf knights as needed
Attack/Strength
70’s-99 Slayer, afk NMZ/sand crabs/PVM is needed to reach 99.
Crafting
93-99 Artefacts + glassblowing, bankstand blow while forcing MOGs
99+ Artefacts + glassblowing, bankstand blow while forcing MOGs
Fletching
82-99 0-time broad arrows during activities (though really this is difficult)
99+ 0-time broad arrows during Sepulchre and farm runs
Slayer
73-95 Follow Slayer guide
95-97 Follow Konar Slayer guide
97+ Efficient lance Slayer with aggressive skip list
Hunter
94-99 Mahog/yew/magic(/redwood) BH runs to match toadflax
99+ Magic BH runs to match toadflax, black chins for rest
Mining
80-99 3t gem rocks, with 3s1g as needed. 3t4g is of comparable efficiency (including banked crafting xp). Volcanic mine (requires level 84), blast mine optional downgrades
99+ 3t gem rocks, with 3s1g as needed. 3t4g is of comparable efficiency (including banked crafting xp). Volcanic mine (requires level 84), blast mine optional downgrades
Smithing
86-99 UIM gold with glove swap, Hybrid ore UIM smelting for addy (alchs) and rune (darts).
99+ UIM gold without glove swap
Fishing
99+ 3t cut-eat Barblore
Cooking
87-99 Zulrah/Vorkath grapes into wines, karambwans
99+ Vorkath grapes into wines, firebwans for rest
Firemaking
99+ WT world-hopping, or single-world with bankstanding between games
Woodcutting
75-99 1.5t teaks + butler, 1.5t teaks + dropping for rest
90-99 Infernal axe redwoods as a possible downgrade (really not that strong, but very popular)
99+ 1.5t teaks + butler, 1.5t teaks + dropping for rest
Farming
99+ hard farming contracts, fruit tree and hardwood runs, herb runs as needed